The rating of 18+ is clearly obvious. It is not that they exalt violence or portrait pornography, no. It just happens. Think of the Middle Ages. In the witcher game you see hanging and torturing (e.g. eyes been plugged out) plus brothels with whores and hookers on the streets. And yes, you can interact with them. All the people are full of superstitious and prejudice, be it humans, dwarfes or elves. It is dirty. It is cruel.
Actually it is a fairy tale. But the Fairies are very adult. Puh! This is a must have for any RPG collection.
So why not 5 stars? Because as great the storyline, the plot, the environment and all these are, the catastrophic are the controls and the combat system. Gee! This nearly ruins it! The controls simply suck. First you tell Geralt what to do. Then he performs the action with great animations. Next you issue another command and Geralt fulfills this. However, the next command is only accepted when the first finished. This results into the fact, that if you decide an action and then decide right another one, the second one wont be noticed until the first one completed. E.g. the line is: role left – stop – jump backwards. This ain’t no matter until you are in an intensive fight. Then time is precious and any wrong command to Geralt will be punished, since the actions Geralt does are accompanied by (great) animations.
So, watching Geralt fight is great: jumping, swinging, rolling etc. *Playing* Geralt fighting is worse, since even on normal mode, any wrong decision is deadly: the system doesn’t give you second chance. Things would be different, when the commands could be stacked up e.g. this: while Geralt roles to the left, the player noticed, that an opponent throws a dagger onto Geralt at the exact place, Geralt roles to. During rolling the player might choose to jump backwards immediately and issues the command to the Geralt figure right aways. Currently this command is dropped, since Geralt is still rolling and only accepted when Geralt comes to his feet again. This results in a tiny timespan where Geralt just stands there and does nothing … eventually been hit by the dagger.
This is the reason I switched back to easy mode. In normal mode, a single failure against a more potent opponent leads certainly to death. Fighting the Keyran in the first chapter was quite hard. I had not a single chance against Letho soon afterwards.
But then “easy” mode is a piece of cake! I spent all my talents in Swordsmanship and this let me pass by the whole game inclusive the final battle with a laugh! Boy, this game is pretty unbalanced! Please, CD Project, think of it the next time.
And, while I’m on it, a) create a better world interaction system: I was not able to pick up some crates along the way even if I stood right in front of it with no obstacle in between and b) what the heck is that touching of the witcher amulet to get hot spots in the game? I mean, seriously, the amulet needs to recharge to do this again. This results in walking, touching the amulet, grab all things of interest, wait until amulet recharge and restart. Why not simply add a hotkey for this thing to lighten up all things the player can interact with? This “wait for the amulet to recharge” is just stupid.
Finally some quests and hints were rather misleading. E.g. Geralt states “I’ve got to burn this nest.” in the Nekkar quest in chapter 1. However the bomb which actually burn things is “Dragon Dream”, which is the wrong one. You have to use another bomb which works with shrapnels.
Or this one: in the last chapter you encounter rooms with glooming runes you have to touch in the correct order. There is no single hint, that you might get a book about the runes at the local bookstore … ah … why not let Geralt state something like “I’ve to get knowledge about these runes somewhere” or something like this.
So, besides these glitches: applause! An excellent great game!
For the records: I went with Iorveth, saved Prince Stennis from the Mob, chose Triss, spared the dragon and killed Letho.