Monthly Archives March 2013

Game: Gray Matter

Gray MatterFinished Gray Matter yesterday.

Gray Matter is troublesome. Jane Jenson (Gabriel Knight series) created that game and it fails. It has a great nice idea and setting: in Oxford you play Samantha “Sam” Everett which accidentally comes to the Dread House, the home of Dr. Styles, a former neuro-biologist. Dr. David Styles suffers from the loss of his beloved wife which burned to death in a car accident some 3 years ago. Ever since he remained in his house mourning the death and hides himself, since during the failed rescue attempt his face suffered too and disfigured him. But with the arrival of Samantha, the ghost of Laura Styles seems to haunt the house, so Dr. Styles sets of some experiments to get in contact with her.

During the experiments strange things happen around Oxford and Samantha ...

Game: Prince of Persia – The Two Thrones

Prince of Persia: The Two ThronesFinished Prince of Persia: The Two Thrones two weeks ago. 

Story: one gets not much of a story here. You land in Babylon with your love from the previous game Warrior Within, which I reviewed here. You see the city under attack and are separated. The rest of the game is the hunt for the great evil vizier which has turned into a supernatural evil being. You chase this evil across the city right into the tower of Babylon to final kill it. Yep, that was it.

As an interesting sidekick you gain a split personality, the dark prince, which is way more violent but permanently looses life energy. The reason for all this, the motives of the vizier – well sure: to rule the world, but how and why this magical stuff – as well the dark prince is some pseudo psychological and philosophical gibberish...

Game: Bioshock

BioshockFinished Bioshock already some weeks ago. This is a perfect game! A must-have. Oh my! This game is without glitches. This is a very fine example of how to create games as a memorial of today’s human culture and society. 

The game’s story starts of not much of a surprise. You are sort of stranded with little or no information and knowledge about what is going on. This is standard storytelling in most games. But what this game sets apart is the way it goes on now. It’s simply great! As you delve deeper and deeper into the city of Rapture you come close and closer to a corrupted society destroyed by the weakness of Objectivism of Ayn Rand.

The creator of Bioshock, Ken Levine, integrated a lot of ideas and his personal thoughts dealing with Objectvism into this game and lets the player – inter...