The story itself circles again around the everlasting conflict between daemons and angels, humankind in the middle, nephalem and other mythical beings engaged in a maelstrom of battles. Finally, you’ll decide the faith of the world.
Along the path, you kill and loot, and kill and loot, and kill and loot, and kill and loot, … it’s a feast! New items keep dropping by the second, you wield fierce magic, summon the undead to fight for you or you hammer opponents to the ground with mighty weapons.
The setting is cool, and the details in the landscape and the setting is just f…king awesome! It’s incredible how many details the developers and designers have put into this game. Not only the presentation and graphics but also at nearly every element of the gameplay and design.
There’s however one thing which I withdraw a star: the need for a constant Internet connection to the battle.net servers. Also, if you have finished the game with a character, choosing another class is not a real experience. Yes, necromancer does play differently than crusader but essentially not very much.
Nevertheless, it is a milestone and with pure right the line to measure all other games of this genre.