Mira is not really a game but rather an interactive graphic novel. You play Mira, who is working in an orphanage sometime after World War II. One of your children is sick and there’s medicine but some stranger demands the medicine too and threatens you.
Soon you discover another world behind your own and you are drawn into the mystical world of Slavic folklore. You realize that you are the lost daughter of Mokosh (Mother Earth) and you met the stranger again who reveals his story to you.
The story is a Slavic Alice in Wonderland version but very melancholic.
The point-and-click adventure featured beautiful hand-crafted sceneries but fell short on several terms. First technical: the interface mechanics are lacking. The UI feels awkward. Second, the story does not create any emotional bindings. The characters and themes are interesting but are not really introduced or explained. There is so much potential for more but wasted. And finally the length of the game, it’s over after 60-90 minutes.
Still, it’s an interesting but short trip into Slavic mystic fairy tales.