Hârn

November 3, 2009 – 11:16 am

Yesterday, in my weekly RPG-round I transferred my Hârnmaster 3.01 character to Hârnmaster Gold. Puhhhh … :O Took 3-4 hours. Lot of stuff to write and calculate.

Hm, since Hârn is the other big RPG besides GURPS which countered the predominance of AD&D in the last century I’m quite curious. However, the main aspect of Hârnmaster is realism and simulation. There are many, many aspects in a middle-ages daily live of a peasant to be … rolled. Keeping an eye to get as close as possibel to reality, things start out rather disappointing, since the average people in the middle-ages were clearly not knights and kings but farmers and fishermen, often serfs or bound to other feudal rules.

Life in Hârn seems hard, cruel, with a terrible amount of opportunities to get sick, poor or dead. Sounds a like a lot of fun, eh?

Still I prefer GURPS, since in GURPS you can play whatever you want, whereever you want. You wanna fly? No problem. A Ghost whose afraid of the dark? A gay Hobbit with Bloodrage, addicted to Heroin, driving a Harley Davidson, fond of his collection of unique 200 Barbie dolls and failed painter of cubism, who constantly believes King Arthur is his cousin and still living (!), on a quest to free the great Zorksqqq’l on Planet H’ghmn12 imprisoned by mad scientists of 18th century after a real bad, bad New Year’s Eve party? Gee, takes 30 minutes in GURPS to set it up. Have fun. Not very realistic, but .. fun!

But in Hârn I’m Mysiline, a female Yoman. Very strong (STR 15) and capable of combat skills … but astonishing ugly (CML 5), but - thank Goddess Larani - I got no relevant middle age medic penalties, like worms (Yikes!). I wonder how Hârnmaster Gold keeps up when we enter a storyline. Oh, by the way: 7 players + GM (!). What a party! I hope the gameplay and story have a nice pace even with such a complex system and this number of people.

GURPSing Kids

October 30, 2009 – 10:27 am

GURPS Yesterday evening I mastered a little RPG for my both kids, Jasa (12) and Janos (10). I basically choose GURPS for that, since I like this system most. Sure with the kids it’s GURPS Lite (free copy available) and even for this I decided to mitigate some rules. E.g. there is just one simple “Attack” and one simple “Defend” combat option.

I made up a small setting based in Caithness on Yrth within the Banestorm universe. Very interesting place though. First I was somehow deterred by the idea transporting earth philosophy and religion into a Tolkien like world. But on a deeper second thought and reading about what has happened to this ideas and ideals in a elves and dwarfes world separated for more than 1000 years from Earth but with rare one-way contacts from Earth to Yrth is … amazing! Having Christianity, Islam, Buddhism, Judism and even Paganism right next to elves, dwarfes, trolls, goblins, orcs, etc. is sure stuff enough for a lot of interesting adventures.

For my kids, I just develop the story how it comes to my mind. I’m developing the story offhand. Kitton is a small village right in the middle of nowhere in Caithness in the province belonging to Oakwood. Both play 16 year old farmer twins ought to go out into the world - and return eventually with a job learned. Currently they are assisting the local sheriff on guarding mission. The situation in Caithness is tense since the land is on an edge to civil war and after decades of absent the Orcs in the west, lead by dwarfen renegades, are starting small skirmish attacks which could be the sign of an uprising Orc invasion.

However, funny thing is, that even if my kids play 16 year old boys, they still behave like 10, 12 year old boys. It was hard getting both into contact with the sheriff to assign them their first jobs, since at first they eagerly avoided him as an authority representative. They preferred to spy through one’s windows in order to get a hint of what’s inside. Also they didn’t bother why the church was closed but instantly tried to break in, just for the fun of it with no apparent reason. Without noticing the church exactly opposite the the sheriff’s office!! Right at 3 pm afternoon!!!! Luckily they had a critical failure and broke their tools. So they blew it off … KIDS!!! =)

For the records: if anyone of SJGames sees this: I took the GURPS logo from their webpage and added a drop shadow. GURPS and the GURPS Logo is a registered trademark (I think) of Steve Jackson Games: http://www.sjgames.com.

Webal Disabled for 2.0

October 29, 2009 – 12:35 pm

Ok. I must confess: I’m totally webal (”related to the Web”) disabled. I mean … uh … I’m not that person which blogs. Web 2.0. Seems everyone needs some place to publish his opinions and thoughts about … well … what? Donno. Maybe I’m too stupid. Maybe I don’t care.

Hm, I never really understood bloging at all. Why people do that? Heck, I’m doing it right now and I don’t know why. And what’s the fuzz with twitter? Yeah, I got an account there too. Seems everybody has a twitter account.

Or all those interconnection sites like facebook (I do have an account), myspace (oh, yeah, count me in), xing (yep, I’m there), linked (oh, missed that one), … interesting. I wonder why do I have such difficulties with such sites where a lot of people obviously enjoy themselves. Must be some psychological thing. Are there any studies about this? I suppose so, since M$ has spent awful lot of money to Zuckerberg buying a tiny share of his facebook … and they should have had a good reason doing so. What’s the relation of people on the Web participating in such Web 2.0 tech by means of creating content for the community and the people just consuming it? And why do the later don’t create content as well? What’s the reason in collecting a lot of content, knowing that it is heavenly biased on subjective, personal views?

Well, maybe one day I get the kick … and flood the Web. =)

Redmine

March 31, 2009 – 1:31 pm

The last few days I reworked on my http://www.redmine.org installation. Pewww! Pretty cool stuff . =)

Redmine is really, really feature-rich … in the deepest sense of this phrase: issue tracking, forum, wiki, news, … can’t image any item missing. And even more: themeable! He-hoo!!! I would recommend this gem of software as No#1 for any software developer. Take a look: http://projects.dyle.org!

This is really a great piece of software! I appreciate it. Much more comprehensive and cleaner than Trac I used before. I mean: trac is not bad, but redmine is clearly superior.

The only obstacles I encountered was combining my apache server with the ruby-on-rails redmine app. Currently I’m running Phusion Passenger 2.1.2 (http://www.modrails.com/). Most sites recommend mongrel to use with ruby on rails but I thought I would like to have several different webapps running on the very same apache instance on *:80. See … everything you can find on my website X.dyle.org is serviced by a single apache …

So I got into Phusion Passenger. I ran into several problems. The final one was giving me a “500 Internal Server Error” over and over again. The /var/log/apache2/error.log hinting towards a permission problem within the session subfolder of the redmine webapp. But this was not true! I su-ed www-root and created, touched, mv-ed and rm-ed files in right that folder. No problem. Only after I chown the whole webapp-folder to www-data this problem was fixed.

So I reported this on the Issue tracker of phusion passenger http://code.google.com/p/phusion-passenger/issues/detail?id=232 but — sadly — Hongli Lai rejected the issue, by quite stumbling into the very same pit I was in the last few days. *Sigh* well … maybe he comes back one day to this. I don’t care.

Rebirth

March 12, 2009 – 1:48 pm

Time passed. Much time.

I had *really* a lot of work in the last half year. One of my major work project has finally been finished and successfully demonstrated: SECOQC. For this I specified main parts of the Q3P — the Quantum Point to Point Protocol. Responses were quite good and I think it has been a major success. Jiiihooo!!! =)

Also I’m know father of 4 (spell it: “f-o-u-r”) sons and this is sure time consuming as well.

However, I’m rebirthing this blog now.